beccastareyes: Image of Sam from LotR. Text: loyal (Default)
[personal profile] beccastareyes
It's not that I have anything against the medium. I know some people can't draw, and making custom sprites is easier than learning. Plus, for video-game jokes, sprites work. There are enough old school gamers who don't mind if they see the pixels. Look at 8-Bit Theater and how insanely popular it is. I don't even have anything against the idea that anyone can do a webcomic. I'm not an elitist.
What I do have against is the idea that because you are using sprites and backgrounds from a video game, that this means you can skimp on other aspects of the comic. Most sprite comics are poorly written, unfunny, and the artists have no concept of the layout of a page. They are also laced with inside jokes. While drawn comics aren't immune to this problem -- I've done exchange work for poorly written and layed-out comcis where the art itself is amazing ([livejournal.com profile] uncreativity knows which one I mean) -- putting actual work into the artwork makes you want to put work into the story and part of learning how to draw is learning how space works.
So, what I'm saying is, even if you are doing 'only a sprite comic', even if you're a highschooler who does this on afternoons and weekends, and even if you never intend to make any money off of it, that doesn't excuse bad writing and stupid humor. Take pride in your work. I have skipped updates because I couldn't do the quality of work required for a decent update, and I am currectly redoing the pages from the first two issues to make it meet with my higher standards.

This sounds like it should be in [livejournal.com profile] fanficrants.

Profile

beccastareyes: Image of Sam from LotR. Text: loyal (Default)
beccastareyes

October 2024

S M T W T F S
  12345
6789101112
1314151617 1819
20212223242526
2728293031  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Feb. 19th, 2026 01:28 pm
Powered by Dreamwidth Studios