Continuing Playing Lufia
Jan. 12th, 2011 10:22 amDear Square-Enix and whoever else does the writing on this thing:
Yes, I realize that a romance between the female and male leads (or the male lead and the first female PC you recruit, who is a childhood friend). But can you please avoid the stupid 'male PC is denser than a brick and female PC is angry because he can't read her mind to know she has a thing for him (not that it isn't painfully obvious)'? Seriously, when Tia (female PC) gets more worked up over Maxim (male PC) traveling with Iris (NPC Priestess of Runa and walking plot device) over the fact he challenged the Big Bad and is going to do so again? And gets annoyed every time Maxim does the whole 'she's my friend' thing? I could write better romance than this. I could have at age 12.
Also, when you have to rescue Tia from monsters, and in the very next dungeon she can beat up the same kind of monsters... yeah. Unless she is wounded from fighting the rest of the monsters in the area*, and we don't see it because we head right back to our landship, where everyone returns to full health.
... Speaking of, so I have Iris, the last priestess of Runa following me around who is apparently divinely immune to being attacked by monsters? Why can't I use this? Seriously, I could send her to get keys, or heal me so I don't have to carry umpteen million potions and antidotes or hell, stand on switches for box puzzles.
Seriously, there's a puzzle where I had to stand on three switches at once, which is solved by using bombs and then having Tia use her hookshot to retrieve the key. Why not have Iris, Guy and Maxim stand on the switches, then have Tia just walk up to it? Or heck, why can't I have all three (four) of them out at once, rather than bait and switch?
Then again, I ask the same question of all RPGs. I think the only one that's explicitly noted is Chrono Trigger, where trying to take the portals with more than three people futzes things up and the time machine/plane only has three seats. I suppose you could have Lucca pilot the Epoch to a place and have Marle lead folks from the nearest portal and get six people there.
That being said, I like the puzzles. A lot better than 'walk here, kill monsters, walk back' mentality of, say, Final Fantasy. And I can jump. ^_^ And we got a Team Rocket-esque pair of thieves, which are my favorite kind of villains: mostly useless, but damn, they have style.
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* And somehow brought fewer potions than me, who is still in the Golden Sun mindset of 'use Cure/Ply and then walk around until your Psyenergy comes back**' And her day job is running an item shop in your hometown. Granted, she has lower attack, but she also has better range than I do, with her boxing-glove-on-a-spring-suitcase.
** Golden Sun is a great game if you like to be able to spellcast whenever you want. I think the final couple of bosses and a boss that specifically liked to drain my Psyenergy Points were the only times I was running low. And the main character can heal. So, potions are really only useful in the early game or when the final boss debuffs you and you can't get at your 'heal everyone lots' spells and are taking twice the damage.